We had that argument before, right? âSS-GBâ drew rave reviews and was a ratings success. You hated it - and thatâs perfectly fine but no objective base to conclude P&W are bad writers.
Neither is the idea that they did not get many more projects green lighted. They were sought after by the major studios and developed several big projects (i.e. the âBarbarellaâ-remake) but as most writers in Hollywood they experienced that most projects just do not get past the developing phase for several reasons.
Also, they were pretty busy with Bond for the last decades, and that work is time consuming. And since they are not living in Hollywood they are at an disadvantage anyway. As you know, if you want to stay on the hot list you have to be there and available to meet again and again.
By the way, I am neither P nor W. I just hope to point out how easy it is to put the blame on someone because one thinks he/she is responsible for something one does not like. Letâs just not disregard the facts. And as long as we havenât read the current P&W draft or the work by Hodge nothing should be taken for granted.
But I am pretty sure that EON would not fire a writer who is also the directorâs favorite a few weeks before a very important production begins just because they did not like him. They must have seen grave problems (and Craig as well) in order to ask for a new writer.
Does that mean Hodge´s script was bad? No. But it at least means that it did not meet the requirements.
Hodge might have written a totally irreverent script that would have pushed Bond into completely new territory, and some people might have been ecstatic about it.
But not the needed mass audiences. And Bond films, whether we like it or not, have to be comfort food for the masses. At least as long as they are supposed to be tentpoles and blockbusters.
If at some point the mass audience cannot be bothered with EON Bond films anymore and the rights revert to the public domain, with a tv station or a streaming service getting the idea: hey, this old British spy agent-idea could. now be reinvented, everything will be game.
But not now.